<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-947654878595289325</id><updated>2009-11-06T10:02:24.238-05:00</updated><title type='text'>Life of a games artist and fatherhood</title><subtitle type='html'>An incoherent ramblings of a Brit games artist living in the US and fatherhood...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default?start-index=26&amp;max-results=25'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>66</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-1447787346401140368</id><published>2009-10-04T16:41:00.002-04:00</published><updated>2009-10-04T17:11:00.552-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Monitors'/><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='Toys'/><category scheme='http://www.blogger.com/atom/ns#' term='babies'/><category scheme='http://www.blogger.com/atom/ns#' term='Toddlers'/><title type='text'>Baby Monitors</title><content type='html'>Here's a short review of a few baby monitors because we had to finally replace our original monitor because new neighbours below our apartment has caused some interference so we went for an upgrade.&lt;br /&gt;&lt;br /&gt;Our original monitor was a &lt;a href="http://www.kidslandusa.com/category/safety-n-baby-care/safety/monitors/graco-respond-900mhz-baby-monitor.php"&gt;Graco Respond&lt;/a&gt; which we managed to find at Big Lots for $10 and has been a fantastic bargain as well as a great product.&lt;br /&gt;&lt;br /&gt;It is well built, very sturdy and can be thrown around lots without breaking. The receiver has a battery built in that can be charged up and gives you great usage which is handy when when you've got to run around the house as the range is also very good. The signal also is generally very good, except when placed around a phone or router.&lt;br /&gt;&lt;br /&gt;Other features of this monitor include a recording option so that if your baby cries it can play your recording, or it can play a few nursery rhymes.&lt;br /&gt;&lt;br /&gt;Very happy with this unit and give it 4/5&lt;br /&gt;&lt;br /&gt;The replacement unit we got was a &lt;a href="http://www.gracobaby.com/Catalog/Pages/productlistingPage.aspx?catid=10:405%7C%7C1+10434:4294959414%7C%7C1#/1385"&gt;Graco iMonitor Digital Vibe&lt;/a&gt; - What we liked about this, it's very simple to work out of the box, comes with a built in battery for the receiver which charges from a cradle and the base monitor can use batteries as a backup, which aren't included but the power adapters were universal for both the base and receiver.&lt;br /&gt;&lt;br /&gt;Also the receiver has a power socket so you don't need the cradle if you don't want. This is a nice mobile unit, small, well made, light and sturdy with a pretty good belt clip. The battery life on this isn't as good as other monitors but it is good enough to get you around a long nap time.&lt;br /&gt;&lt;br /&gt;The range on this is advertised as 2000 ft, I haven't confirmed that, but it has been crystal clear through out our apartment which is lovely, and it really has been crystal clear with no static or interference, being a digital unit really does make a huge difference here over the older analogue systems. The receiver also has a vibrate function to let you know your baby is crying if you have the volume turned down which is a nice idea but not something I use.&lt;br /&gt;&lt;br /&gt;We'll give this a 5/5 rating.&lt;br /&gt;&lt;br /&gt;Before we got the above, we tried and then returned a couple other units, the first was:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.safety1st.com/usa/eng/Products/Home-Safety/Monitors/Audio/Details/1873-08022-Glow-Go-Monitor"&gt;Safety First Go and Glow Monitor&lt;/a&gt; - Looks great, quite cheap depending on where you get it, $25-35 and nice and sturdy design. The major problem we had with this unit was interference, it wouldn't work anywhere at all in our apartment, the receiver was just bleeping out static which was horrid. Other things that dinged this in our minds, the belt clip was rubbish and this didn't include any batteries. The base unit was nice and stable though and had a thermometer. Finally the nightlight feature didn't really light up, so was a bit pointless.&lt;br /&gt;&lt;br /&gt;2/5&lt;br /&gt;&lt;a href="http://www.fisher-price.com/fp.aspx?st=2002&amp;amp;e=product&amp;amp;pid=44370&amp;amp;ncat=thumbnail&amp;amp;pcat=bgm"&gt;&lt;br /&gt;Fisher Price Sound's n Lights Monitor&lt;/a&gt; - Another cheap unit around the $25-35 price range, analogue and returned because it also suffered heavy interference, it was better than the above unit in that it would work if the receiver was placed close to the base unit or in certain parts of the apartment but not anywhere that was useful for us.&lt;br /&gt;&lt;br /&gt;This does advertise itself as being "green" with the power supply, the irony being that it was least environmentally friendly in the packaging having the most disposable rubbish. The antenna is not built in on this either, which potentially means it could be unsafe as a large protrusion, certainly something easy for the baby to grab and throw. The base unit was very light and didn't feel sturdy, but it did have a nice night light feature, which wouldn't automatically shut down incidentally which is a shame. Also no built in batteries for this unit and if you wanted to place your own batteries, the compartment comes with screw fitted fixings which isn't very convenient, this is aimed at the parents and not the child after all.&lt;br /&gt;&lt;br /&gt;A nice feature about this unit though, the light indicator is visible from both sides of the receiver and the belt clips is quite sturdy.&lt;br /&gt;&lt;br /&gt;2/5&lt;br /&gt;&lt;br /&gt;Other units we looked at but didn't try out, but you can read the reviews on Amazon, which came highly recommended were the: &lt;h1 style="font-weight: normal;" class="parseasinTitle"&gt;&lt;a href="http://www.amazon.com/dp/B00101TXPG/ref=asc_df_B00101TXPG926465?smid=ATVPDKIKX0DER&amp;amp;tag=dealt184877-20&amp;amp;linkCode=asn&amp;amp;creative=380341&amp;amp;creativeASIN=B00101TXPG"&gt;&lt;span style="font-size:100%;"&gt;&lt;span id="btAsinTitle" style=""&gt;Safety 1st High-Def Digital Monitor&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/h1&gt;&lt;h1 style="font-weight: normal;" class="parseasinTitle"&gt;&lt;a href="http://www.amazon.com/Sony-900-BabyCall-Nursery-Monitor/dp/B000S35QLC/ref=pd_sbs_ba_3"&gt;&lt;span style="font-size:100%;"&gt;&lt;span id="btAsinTitle" style=""&gt;Sony 900 MHz BabyCall Nursery Monitor&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/h1&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-1447787346401140368?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/1447787346401140368/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=1447787346401140368' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1447787346401140368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1447787346401140368'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/10/baby-monitors.html' title='Baby Monitors'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-1341032885603113188</id><published>2009-09-30T18:59:00.002-04:00</published><updated>2009-09-30T19:15:00.409-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NEDAG'/><category scheme='http://www.blogger.com/atom/ns#' term='Northeastern Digital Artists'/><category scheme='http://www.blogger.com/atom/ns#' term='Jobs'/><category scheme='http://www.blogger.com/atom/ns#' term='networking'/><title type='text'>From the discussion last night</title><content type='html'>The "Jobs in 3D discussion" was interesting because it came from the view points of someone in education trying to place students, an internal recruiter, someone who hires contractors, a art director and someone who runs a small business.&lt;br /&gt;&lt;br /&gt;From the perspective of the small business owner, having all round skills were the most important factor because there wasn't many resources and projects keep changing that you had to be able to work on whatever came in and a great way of getting a foot in the door was as a school/college internship or offering to help out on a certain project for free.&lt;br /&gt;&lt;br /&gt;From a contractor perspective, Lane Feuer at Hasbro just wanted to see good looking sculpture work, doesn't matter about the quality of the model or texturing, just the final sculpture because that is all they are interested in, which is quite different to a lot of other fields. Also because a lot of the contractors work remotely from as far as Brazil, communication is key in being able to understand the requirements of the project. Being a contractor for 6 months is also looked as a probationary period, much like an extended interview, if they like you and you work out there is every possibility of them offering you a full time position at the end of the contract.&lt;br /&gt;&lt;br /&gt;Thom Ang, the art director at 38 Studios was a very interesting speaker, talking about working to your strengths, if you aren't the best artist out there but are able to manage projects he said work to those strengths, gets you working in a art position but where you can help out the most as an example.&lt;br /&gt;&lt;br /&gt;As a side note to the discussions, Brad Porter, who organised the event mentioned that Maya 2010 with a subscription included would be $4100 or a stand alone license of $3500 and this version combines all the versions of the past so no more 3 flavours.&lt;br /&gt;&lt;br /&gt;They are also offering an "Entertainment Creative Suite" which is $5000, this includes either Maya 2010 or 3DSM 2010, Motionbuilder and Mudbox.&lt;br /&gt;&lt;br /&gt;He highlighted the main advantage of the subscription model, apart from cheaper future upgrades, it allowed the artist to remotely use the license on their home personal computer at no additional cost, which is a great way to play around with the package on your own time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-1341032885603113188?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/1341032885603113188/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=1341032885603113188' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1341032885603113188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1341032885603113188'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/09/from-discussion-last-night.html' title='From the discussion last night'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-5770919864550154043</id><published>2009-09-24T12:54:00.001-04:00</published><updated>2009-09-24T12:57:30.439-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games meeting'/><category scheme='http://www.blogger.com/atom/ns#' term='Northeastern Digital Artists'/><title type='text'>Jobs in 3D Panel Talk</title><content type='html'>NEDAG have arranged a panel discussion focusing on jobs in 3D -http://nedigitalartists.org/?p=87&lt;br /&gt;&lt;br /&gt;Location - 32 Vassar Street Cambridge, MA 02139&lt;br /&gt;&lt;br /&gt;Date - 29th September&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Panelists include:&lt;/p&gt; &lt;p&gt;Thom Ang: Art Director, 38 Studios&lt;br /&gt;Kevin Fanning: Manager of Strategic Staffic, Harmonix&lt;br /&gt;Kristin Casasanto: Director Career Services, NEIA&lt;br /&gt;Gael McGill: CEO of DigiZyme, Harvard Lecturer, Medical Visualization Specialist&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-5770919864550154043?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/5770919864550154043/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=5770919864550154043' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/5770919864550154043'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/5770919864550154043'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/09/jobs-in-3d-panel-talk.html' title='Jobs in 3D Panel Talk'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-6735023018615208281</id><published>2009-09-18T16:40:00.002-04:00</published><updated>2009-09-18T16:45:49.018-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='crockery'/><category scheme='http://www.blogger.com/atom/ns#' term='Toys'/><category scheme='http://www.blogger.com/atom/ns#' term='Toddlers'/><title type='text'>Cool Toddler Crockery</title><content type='html'>&lt;a href="http://www.loopabowl.com"&gt;The Loopa Gyro Bowl&lt;/a&gt; - This thing is awesome, a gyroscopic bowl that will always face up, so hopefully reducing the chances of spilled food when your toddler is on the move.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.bedbathandbeyond.com/product.asp?order_num=-1&amp;amp;SKU=14824170"&gt;Bed Bath &amp;amp; Beyond&lt;/a&gt; has it online for $8&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-6735023018615208281?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/6735023018615208281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=6735023018615208281' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6735023018615208281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6735023018615208281'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/09/cool-toddler-crockery.html' title='Cool Toddler Crockery'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-377811610767560002</id><published>2009-09-17T12:23:00.003-04:00</published><updated>2009-09-17T12:24:38.171-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Politics'/><title type='text'>Video Game Innovation Day</title><content type='html'>Just because it's amusing that there's now a Games Day in Mass.&lt;br /&gt;&lt;br /&gt;http://www.gamepolitics.com/2009/09/10/massachusetts-guv-proclaims-video-game-innovation-day&lt;br /&gt;&lt;br /&gt;http://www.tomsguide.com/us/Video-Game-Innovation-Day-Massachusetts,news-4623.html&lt;br /&gt;&lt;br /&gt;Just a couple of links that are worth a read on it.&lt;br /&gt;&lt;br /&gt;Nice token gesture, but doesn't really mean anything, doesn't get any benefits to the companies or people involved in the industry.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-377811610767560002?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/377811610767560002/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=377811610767560002' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/377811610767560002'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/377811610767560002'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/09/video-game-innovation-day.html' title='Video Game Innovation Day'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-1814119185517334536</id><published>2009-08-26T14:08:00.000-04:00</published><updated>2009-08-26T14:10:04.945-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='competition'/><category scheme='http://www.blogger.com/atom/ns#' term='Ludum Dare'/><title type='text'>Ludum Dare</title><content type='html'>&lt;a href="http://www.ludumdare.com/compo/"&gt;The Ludum Dare&lt;/a&gt; 15 - 48 hour competition is happening again - August 28th-30th&lt;br /&gt;&lt;br /&gt;Always interesting seeing what gets created for this and a good chance for people to get involved with a quick competition.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-1814119185517334536?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/1814119185517334536/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=1814119185517334536' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1814119185517334536'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1814119185517334536'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/08/ludum-dare.html' title='Ludum Dare'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-3703177573407880185</id><published>2009-08-14T09:51:00.005-04:00</published><updated>2009-08-14T13:54:20.928-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='connections'/><category scheme='http://www.blogger.com/atom/ns#' term='Boston Post Mortem'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Loop'/><category scheme='http://www.blogger.com/atom/ns#' term='networking'/><category scheme='http://www.blogger.com/atom/ns#' term='conferences'/><title type='text'>Boston Game Loop</title><content type='html'>For anyone on the East coast, especially around Boston, check out the &lt;a href="http://www.bostongameloop.com/"&gt;Boston Game Loop&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;GameLoop is organized by Darius Kazemi (&lt;a href="http://www.orbusgameworks.com/"&gt;Orbus Gameworks&lt;/a&gt;) and Scott Macmillan (&lt;a href="http://www.macguffingames.com/"&gt;Macguffin Games&lt;/a&gt;) who are great characters who do a lot for the local scene and are instrumental in the success of the local IGDA chapter, the &lt;a href="http://www.bostonpostmortem.org/about/"&gt;Boston Post Mortem&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The event this year is the second to be organised and has a much wider reach of people attending from all over the country, but obviously with a more local slant of attendees.&lt;br /&gt;&lt;br /&gt;It's a "unconference" which basically means people talk about what they know to those who are most interested. How it works, people turn up and introduce themselves and what they are interested in at the beginning. With that information, people can suggest topics to talk about that they have knowledge in and that other people are interested in and can contribute towards.&lt;br /&gt;&lt;br /&gt;This means that there might be micro niche topics with only 5-8 people being involved, but they will all gain and give so that they all benefit.&lt;br /&gt;&lt;br /&gt;The whole point is to have a more intimate setting, people aren't putting on massive GDC style talks which only hold interest in parts for some people.&lt;br /&gt;&lt;br /&gt;There's also a $20 suggested donation for this event to help the organisers cover the cost of the event which other wise would be out of their own pockets, cover costs of coffee and snacks etc.&lt;br /&gt;&lt;br /&gt;Location, the "NERD" centre on the first floor of the Microsoft Office, Kendal Square, MA&lt;br /&gt;&lt;br /&gt;Go, enjoy, learn and network!&lt;br /&gt;&lt;br /&gt;Edit: to add, this event is on the 15th August, and for industry people only, so no students.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-3703177573407880185?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/3703177573407880185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=3703177573407880185' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3703177573407880185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3703177573407880185'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/08/boston-game-loop.html' title='Boston Game Loop'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-6349060193004906772</id><published>2009-08-10T15:14:00.003-04:00</published><updated>2009-08-10T15:18:41.727-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='breaks'/><category scheme='http://www.blogger.com/atom/ns#' term='back pain'/><title type='text'>Back pain during work?</title><content type='html'>Bit random this, but just got a pair of &lt;a href="http://www.walkerswarehouse.com/store/product.asp?Product_Code=FF-7071&amp;amp;Category_Code=fitflop_freeway"&gt;Fit Flops - Freeways&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Just really nice to wear while walking around the office or home when having a break from the computer. Could be purely coincidental, but it does appear to have helped relieve a bit of lower back pain whilst taking a break from things. If nothing else, they do help tone up the calf muscles a little.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-6349060193004906772?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/6349060193004906772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=6349060193004906772' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6349060193004906772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6349060193004906772'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/08/back-pain-during-work.html' title='Back pain during work?'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-981994912898231339</id><published>2009-08-05T14:47:00.001-04:00</published><updated>2009-08-05T14:48:23.214-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya'/><category scheme='http://www.blogger.com/atom/ns#' term='Northeastern Digital Artists'/><title type='text'>Maya 2010 Deal</title><content type='html'>Bit spammy I supose, but I got sent this and thought others might be interested -&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Trebuchet MS;font-size:85%;color:#333333;"&gt;Autodesk has combined Maya Complete and Maya Unlimited into Maya 2010! If you were planning on buying Maya, you have a very short window to be able to save some serious cash... From today until August 10th, you can buy Maya Complete ($1995) and subscription ($595) for a total of $2590 and still have access to Maya 2010 when it is released on August 12th.&lt;br /&gt;&lt;/span&gt; &lt;span style="font-family:Trebuchet MS;font-size:85%;color:#333333;"&gt;&lt;br /&gt;Maya 2010 is one Maya, one value. It will include all the functionality of Maya Unlimited 2009, with Maya Composite, Autodesk Backburner and Autodesk Matchmover. The Network (NLM) version will also come with 5 Mental Ray batch nodes.&lt;br /&gt;&lt;br /&gt;Maya 2010 will retail at $3,495 (SLM) and $4,370 (NLM).  Subscription will be $595 and Gold Subscription will be $895.&lt;br /&gt;&lt;br /&gt;Call Dawn at 800-875-0025 or email &lt;a href="mailto:dobrien@get.com?subject=Maya%20Pricing"&gt;dobrien@get.com&lt;/a&gt; for more details.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-981994912898231339?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/981994912898231339/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=981994912898231339' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/981994912898231339'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/981994912898231339'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/08/maya-2010-deal.html' title='Maya 2010 Deal'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-8740682672546329374</id><published>2009-07-24T12:11:00.001-04:00</published><updated>2009-07-24T12:14:57.757-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TCE'/><category scheme='http://www.blogger.com/atom/ns#' term='indie projects'/><title type='text'>Developers Rally Round Colleagues Besieged by "Trademark Troll"</title><content type='html'>In an unprecedented show of support, members of the game development community from several countries have come together in support of French independent game developer Mobigame. Mobigame is involved in a legal dispute with former publisher Tim Langdell, who conducts business as Edge Games. Langdell has a history of confrontation with game companies using the word "Edge" in games titles.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dispute Between Langdell and Mobigame&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;On July 15th, Langdell forced iPhone platform-holder Apple's hand to block the sale of the award winning and triple IGF award nominated iPhone game 'EDGE'. Langdell's claim was that the product infringes on his trademark of the word 'Edge'. Initially, when Mobigame voluntarily removed the game from the store they were receiving several emails per day from Langdell; some of which even went as far as threatening to sue the owner of Mobigame (David Papazian) personally, stating that it could cost David "millions of dollars".&lt;br /&gt;&lt;br /&gt;Mobigame actually own the trademark 'EDGE' in France, and the registration is on-going in Europe. Despite this, Langdell threatened to sue unless they remove the game from the AppStore entirely, even in the regions where Mobigame own the trademark. On May 14th, Mobigame proposed renaming the game to 'EDGY' for the UK and the US market, stating that their trademarks could co-exist since Mobigame will have the trademark in Europe, and they would rename the game to 'EDGY' for the UK &amp;amp; US markets. Langdell refused to accept this, and on May 16th he applied for the trademark 'EDGY' in the US.&lt;br /&gt;&lt;br /&gt;As a small company, without access to substantial legal resources, Mobigame was keen to avoid a protracted legal dispute, and have tried on many occasions to reach an amicable solution. Unfortunately, negotiation with Langdell proved fruitless. Mobigame is currently evaluating their options, but are denied the income they were depending on from iPhone game sales.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Langdell's History of Threats and Litigation&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Langdell has a history of similar tactics with other small companies. He lists credits for games containing the word 'Edge' on his website, and claims credit for their development. In reality his involvement is limited to demanding money for the use of the word 'Edge'. His legal relationship with renowned British development magazine EDGE is unclear, but claims that he "spawned" the publication were recently removed from his website. Even after the outrage among the international community of developers began to rise, Langdell applied for a trademark on the phrase, 'Edge of Twilight', days after Australian company, Fuzzyeyes Studio announced they were soon launching a game of that name.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Community Reaction&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Game developers around the world have taken a dim view of Langdell's actions, as trademark disputes have a far more profound effect on small game companies with limited resources for legal support.&lt;br /&gt;&lt;br /&gt;To try to combat this, members of The Chaos Engine, a game industry professionals' think-tank/forum have started a fund to aid Mobigame in what could be a lengthy legal dispute, during which time sales of EDGE are being restricted. There is also a Facebook group set-up to show support for Mobigame and EDGE.&lt;br /&gt;&lt;br /&gt;"We think it's important that Langdell not be allowed to bludgeon small companies with esoteric trademark laws," says Paddy Sinclair, CEO of Proper Games Ltd. "Games may be a fun and light-hearted product, but this is still a professional industry. There's no room for schoolyard tactics to extort money and claim unearned fame."&lt;br /&gt;&lt;br /&gt;Finding no support from their professional association, the IGDA, developers have taken the case into their own hands - organizing creative ways to help Mobigame with their plight. They hope to see industry luminaries speak out, and are galvanizing all their supporters to stand up against this unethical use of trademark law.&lt;br /&gt;&lt;br /&gt;"Langdell needs to be stopped and anyone else who thinks it's okay to take advantage of small game companies needs to know we're not isolated, easy targets," said Yacine Salmi, an industry veteran and current IGDA member.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;IGDA Controversy&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In further controversy, Tim Langdell is also a board member of game development advocate body International Game Developers Association (IGDA). Here he has a hand in guiding the professional association's policies on aiding small game companies and improving the industry for all developers. So far the IGDA has officially taken no action and made only a short statement saying they don't see a need to act.&lt;br /&gt;&lt;br /&gt;"Just because Langdell managed to bluff his way onto the IGDA board doesn't mean we as members support his unethical strategies, and we're doing what we can to have him removed," said Corvus Elrod of Zakelro Studios, an IGDA member and part of a small game company himself. He has started a petition for IGDA members to sign, calling for a special meeting where Langdell could be voted out of the IGDA board.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Donations&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Times New Roman;"&gt;Paypal donations to &lt;a href="mailto:mobigame@gmail.com"&gt;&lt;span style="color:#0000ff;"&gt;mobigame@gmail.com&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;The Chaos Engine is a virtual community of game developers from around the globe. Launched in 2003, it has grown to include 7,000 game developers representing views from across the industry. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-8740682672546329374?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/8740682672546329374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=8740682672546329374' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/8740682672546329374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/8740682672546329374'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/07/developers-rally-round-colleagues.html' title='Developers Rally Round Colleagues Besieged by &quot;Trademark Troll&quot;'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-5619760187692763136</id><published>2009-06-22T10:32:00.004-04:00</published><updated>2009-06-22T10:45:57.630-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mouse'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Logitech MX Revolution Mouse Review</title><content type='html'>Well after years of service, my old &lt;a href="http://www.amazon.com/Logitech-MX1000-Laser-Cordless-Mouse/dp/B0002UM0JW"&gt;MX1000 Logitech&lt;/a&gt; finally died.&lt;br /&gt;&lt;br /&gt;The replacement, a &lt;a href="http://www.amazon.com/Logitech-Revolution-Cordless-Laser-Mouse/dp/B000HCT12O/ref=sr_1_1?ie=UTF8&amp;amp;s=electronics&amp;amp;qid=1245681201&amp;amp;sr=1-1"&gt;MX Revolution&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;At $100, it is pricey, but figuring how much time spent on the computer it was money well worth spending.&lt;br /&gt;&lt;br /&gt;The construction is very good, the mouse looks nice, has a good weight to it and feels nice. The ergonomics make it very comfy in the hand and the buttons are right there at your finger tips as well as having a nice feed back when you press them.&lt;br /&gt;&lt;br /&gt;One of the unique selling points was the fast scrolling wheel which does feel a little surreal but quickly becomes appreciated. It allows you to free scroll at speed for those long documents but intuitively applies a break that slows the wheel down for that click, click type of scroll depending on the application. So far this has worked really well.&lt;br /&gt;&lt;br /&gt;The mouse software does allow you to customise the mouse well and one recommendation was using the thumb rocker button as a volume control instead of the default of scrolling back and forth between apps, which is currently what I have left it at. The downside to the software, which you do need to install other wise the middle mouse button click doesn't work, is that it is 58mb and took me a half hour to install, seriously, wtf?&lt;br /&gt;&lt;br /&gt;The battery life is very good and the charger is nice and small, certainly compared to the old mouse and more importantly, it doesn't need to be plugged into the back of the computer as there is a small usb receiver for the wireless aspect. This works fabulously well, I was able to use the mouse across the room with out any problems. There also isn't a need to select a channel, search for the mouse or anything that potentially was a hassle with my old mouse, just plugged it in and it worked.&lt;br /&gt;&lt;br /&gt;To summerise, this is a great mouse for someone who sits at a computer a lot, very easy to use and set up but the software install really needs to be streamlined and you better be right handed.&lt;br /&gt;&lt;br /&gt;Because of that, I'll give it 4/5&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-5619760187692763136?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/5619760187692763136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=5619760187692763136' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/5619760187692763136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/5619760187692763136'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/06/logitech-mx-revolution-mouse-review.html' title='Logitech MX Revolution Mouse Review'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-246681012948864985</id><published>2009-06-06T20:49:00.003-04:00</published><updated>2009-06-06T20:58:48.509-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='indie projects'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='consoles'/><category scheme='http://www.blogger.com/atom/ns#' term='handheld'/><title type='text'>Indie Handheld Gaming?</title><content type='html'>Just looking at the &lt;a href="http://www.gp2xwiz.com/"&gt;GP2X Wix&lt;/a&gt; - At $180 it's not a bad priced open source handheld gaming machine, touch screen and what is basically a dual d-pad set up, this could lead to some interesting projects.&lt;br /&gt;&lt;br /&gt;There is also the &lt;a href="http://openpandora.org/"&gt;Pandora&lt;/a&gt;, which does look promising, but far to clunky I think to take off.&lt;br /&gt;&lt;br /&gt;Another alternative is the &lt;a href="http://www.dingoo-digital.com/"&gt;Dingoo A-320&lt;/a&gt; but this looks even less appealing as a device.&lt;br /&gt;&lt;br /&gt;Ultimately, this is a great arena for home game makers to get some easy exposure, release something fun that'll get you possibly noticed, it will even play flash games as well as be a emulator so you can get some of those old home brew projects you wanted to make out there on this platform. The makers are also launching a digital online store similar to Apple's, which would allow you to sell your creations if you didn't want them released as freeware, which could be a nice bonus feature for anyone who might have released a game on any other platform.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-246681012948864985?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/246681012948864985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=246681012948864985' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/246681012948864985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/246681012948864985'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/06/indie-handheld-gaming.html' title='Indie Handheld Gaming?'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-2670122232860343660</id><published>2009-05-26T14:26:00.001-04:00</published><updated>2009-05-26T14:29:22.800-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='babies'/><category scheme='http://www.blogger.com/atom/ns#' term='Nappies'/><title type='text'>No more wallet nappy bags?</title><content type='html'>&lt;a href="http://www.skiphop.com/"&gt;Skip Hop&lt;/a&gt; have discontinued the best little nappy changing wallet bag, so get one where you can, Target still had a few, they are awesome bags!&lt;br /&gt;&lt;br /&gt;There are other mini wallet bags around, but they are all rubbish in comparison.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-2670122232860343660?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/2670122232860343660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=2670122232860343660' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/2670122232860343660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/2670122232860343660'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/05/no-more-wallet-nappy-bags.html' title='No more wallet nappy bags?'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-8238303778266555987</id><published>2009-04-15T09:06:00.002-04:00</published><updated>2009-04-15T09:16:09.917-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Steve Meretzky'/><category scheme='http://www.blogger.com/atom/ns#' term='Boston Post Mortem'/><category scheme='http://www.blogger.com/atom/ns#' term='Design'/><title type='text'>Steve Meretzky</title><content type='html'>&lt;a href="http://www.boffo.us/"&gt;Steve Meretzky&lt;/a&gt; is a great character and designer in the Boston dev scene who has produced some great games in the past, especially The Hitchhikers Guide to the Galaxy.&lt;br /&gt;&lt;br /&gt;He gave a really interesting talk about fun in games called "Bring Back the Fun" at the Boston Post Mortem. This wasn't about how to make games fun, but about how to help make making games more enjoyable looking at past trends and how other industries have done things to change a slump.&lt;br /&gt;&lt;br /&gt;The whole talk was filmed, but it wasn't very long so it would certainly be worth taking the time to watch it when it comes online, probably later in the week, a link will probably show on the BPM site and on Steve's.&lt;br /&gt;&lt;br /&gt;It was a very inspiring talk too and certainly one of the most amusing events held for quite a while.&lt;br /&gt;&lt;br /&gt;It's just a shame that the area will be losing Steve as he is moving on to the west coast for a new adventure.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-8238303778266555987?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/8238303778266555987/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=8238303778266555987' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/8238303778266555987'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/8238303778266555987'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/04/steve-meretzky.html' title='Steve Meretzky'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-3765046334854482343</id><published>2009-04-04T18:51:00.003-04:00</published><updated>2009-04-04T19:34:33.575-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D Stimulus'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='GET'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='Northeastern Digital Artists'/><title type='text'>3D Stimulus Day</title><content type='html'>The &lt;a href="http://nedigitalartists.org/index.html"&gt;Digital Northeastern Artist&lt;/a&gt; group  as part of &lt;a href="http://get.com/"&gt;Great Eastern Technology&lt;/a&gt; held a day long art event today called "3D Stimulus Day" at the Ida Mount College in Newton, MA. The host of the event was &lt;a href="http://www.linkedin.com/in/bradaporter"&gt;Brad Porter&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The free event had talks about success in animation, which was more of a selling event for the person giving the talk of her books and the classes she taught and wasn't that useful for many there.&lt;br /&gt;&lt;br /&gt;Intro to 3DSM Mental Ray Rendering was next, this was about architectural rendering and covered the basics to global illumination and final gather and was pretty informative and the talk was very amusing, given by Ted Boardman, who has a good blog which has many tutorials and good information &lt;a href="http://tbmax.net/"&gt;here.&lt;/a&gt; It was also a chance to see 3DSM 2010, which had a new user interface which is a bit different to previous versions though how good that is I didn't get to see. The main things of note were the simplifying of Mental Ray for the basic features and how quick it was to get them working to make good quality renders and yet still have all the tweaks you would expect. Also the new Quadify modifier looked pretty nifty too, which as it suggests, quadlifies your model rather than the tessalate feature.&lt;br /&gt;&lt;br /&gt;Elliott Mitchell did a talk about realistic Mental Ray Skin Shaders in Maya, showing off Maya 2009, which had a few issues of stability, but compared to 2008 and below seemed to have simplified the whole process of creating shaders that work by automating the setting up of them, though there was still a lot of tweaking and rendering to get a good result.&lt;br /&gt;&lt;br /&gt;Gael McDill of &lt;a href="http://www.digizyme.com/"&gt;Digizyme Inc&lt;/a&gt;, talked about molecular and cell visualisation in Maya. This was very interesting showing how they are able to use custom scripts using Python to help them make tools as well as using cloth and hair adapted to show cell interactions. &lt;a href="http://www.molecularmovies.com/"&gt;Molecularmovies.org&lt;/a&gt; was a really good resource they created to share the knowledge of what they do and includes a lot of videos and tutorials that can be applied to many aspects of art and animation.&lt;br /&gt;&lt;br /&gt;Michele Bousquet, from &lt;a href="http://www.turbosquid.com/"&gt;Turbosquid &lt;/a&gt;talked about how you can maximise your sales and make money from using the service. Most of the things were comon sense such as providing good quality thumbnails and a good description of your work and what is included in the sale as well as how to best price your work by comparing to other works on the subject and looking through the highest priced pieces to gauge your price point.&lt;br /&gt;&lt;br /&gt;Following this talk was a raffle of goods from the vendors who sponsored the event, the highlights included a new Wacom Intuos 4 tablet, a licensed copy of ZBrush 3 and one upgrade. All these things were being demoed during the breaks and especially the lunch break as well as a 3D scanner.&lt;br /&gt;&lt;br /&gt;The last part of the day was a SIGGRAPH animation festival screening.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-3765046334854482343?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/3765046334854482343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=3765046334854482343' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3765046334854482343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3765046334854482343'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/04/3d-stimulus-day.html' title='3D Stimulus Day'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-7206776966753689837</id><published>2009-04-03T13:31:00.002-04:00</published><updated>2009-04-03T13:59:25.006-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sippy cups'/><category scheme='http://www.blogger.com/atom/ns#' term='training'/><category scheme='http://www.blogger.com/atom/ns#' term='babies'/><title type='text'>Sippy Cup Reviews</title><content type='html'>It's now time to try sippy cups, well for a while now, but there's loads about to try out, so we got a bunch and here's our thoughts on them, all of which are BPA free by the way.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.consumer.philips.com/consumer/en/us/consumer/cc/_productid_SCF670_01_US_CONSUMER/Insulated-Cup+SCF670"&gt;Avent Insulated Cup&lt;/a&gt; - $7 cup, for cold drinks only, but that's fine. Easy to take apart and clean and also the parts are interchangeable with other Avent cups. What is nice about this cup, the flip top lid, so you don't have to worry about losing the lid, which makes this very handy when on the move and out in public. It is also very easy to hold and a good sized cup and the spill proof valve works very well.&lt;br /&gt;&lt;br /&gt;5/5&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.consumer.philips.com/consumer/en/us/consumer/cc/_productid_SCF600_12_US_CONSUMER/Magic-Cup+SCF600-12"&gt;Avent Magic Cup Trainer&lt;/a&gt; - $5 which isn't bad value for money, like the above cup, well made, functions very well and very practical, dishwasher safe and the training handle can be removed once unneeded. There is a plastic cap lid for this, but the spill proof valve works very well so it isn't really needed. The squat size makes this easy for small hands to hold and also tilt back far enough to drink from.&lt;br /&gt;&lt;br /&gt;4/5&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.newbornfree.com/ProductInfo.aspx?id=941605"&gt;Born Free Training Cup&lt;/a&gt; - $11 so getting a little expensive for one cup, but very sturdy and well made. This is dishwasher safe and easy to assemble, but there are more parts in this than the Avent, so more likely to lose pieces, but they do fit together nice and easily. The handles can be removed and the parts are interchangeable with other Born Free products which is nice.&lt;br /&gt;&lt;br /&gt;3/5&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.munchkin.com/products/detail.html?section=prodCategories&amp;amp;ID=10021&amp;amp;pID=1096"&gt;Munchkin Mighty Grip&lt;/a&gt; - $7.50 for two cups, which appeared like great value for money. The reality is, this was rubbish. This isn't dishwasher safe, so more hassle to clean, also the parts are very flimsy and the rubber seal only fits in one way and has to be lined up into 3 notches which aren't equally spaced and not clear in which way to line up the valve. The valve is also very flexible and doesn't take much shaking or squeezing of the bottle to cause a gap in the valve and a big leak. The bottle is also very flimsy and weak and looks very cheap. There's no cap to cover the top of this and given how easy it is to cause it to leak, this is a bit of a over site.&lt;br /&gt;&lt;br /&gt;1/5&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-7206776966753689837?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/7206776966753689837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=7206776966753689837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/7206776966753689837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/7206776966753689837'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/04/sippy-cup-reviews.html' title='Sippy Cup Reviews'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-82037072016071591</id><published>2009-03-17T12:27:00.002-04:00</published><updated>2009-03-17T12:58:43.068-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DS'/><category scheme='http://www.blogger.com/atom/ns#' term='homebrew'/><category scheme='http://www.blogger.com/atom/ns#' term='software'/><title type='text'>Nintendo DS Homebrew!</title><content type='html'>What this is about, creating your own projects, applications or games and there's a lot of great homebrew stuff around. Getting set up for this does allow you to play pirated games though which isn't so great for the industry and a reason for bad press on the home brew scene.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cyclopsds.com/cgi-bin/cyclods/engine.pl"&gt;Cyclo DS&lt;/a&gt; is my choice for cartridge which I got from &lt;a href="http://www.abotcity.com/cyclods-evolution.html"&gt;Abotcity&lt;/a&gt;. The reason, this is updated on a regular basis and it auto patches, which means you don't have to mess around with application roms, stick them on a micro SD card and away they go, it is also nicely made and can handle larger than 2GB cards. I use a 8GB card that I got from &lt;a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16820134717"&gt;Newegg&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Apart from being updated regulary, what makes this the best card to use, you don't have to stick your roms in the root of the card, you can stick them in folders so you can organise your apps how you like and stick photos and media files on there and play them with a media player.&lt;br /&gt;&lt;br /&gt;Okay, your set up, now what, a couple sites to start you off are &lt;a href="http://www.ndshb.com/"&gt;NDS Homebrew&lt;/a&gt; and &lt;a href="http://hive.ndshb.com/"&gt;NDS Hive&lt;/a&gt;. You'll find applications ranging from audio tools and painting tools to maps, weather tools and other apps that use your wifi connection as well as home made games.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-82037072016071591?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/82037072016071591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=82037072016071591' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/82037072016071591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/82037072016071591'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/03/nintendo-ds-homebrew.html' title='Nintendo DS Homebrew!'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-3924890851557495834</id><published>2009-03-01T12:38:00.002-05:00</published><updated>2009-03-01T12:50:38.560-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='babies'/><category scheme='http://www.blogger.com/atom/ns#' term='safety'/><category scheme='http://www.blogger.com/atom/ns#' term='gate'/><category scheme='http://www.blogger.com/atom/ns#' term='products'/><title type='text'>Child Safety Gate</title><content type='html'>Well it's gotten to that point where we really needed one for our crawling tot.&lt;br /&gt;&lt;br /&gt;Our criteria was based on:-&lt;br /&gt;-Recommendations from friends/family&lt;br /&gt;-Cost&lt;br /&gt;-Ease of use and installation; not requiring it to be hardware fixed because we rent&lt;br /&gt;&lt;br /&gt;With that in mind, we went with &lt;a href="http://www.toysrus.com/product/index.jsp?productId=2265784"&gt;Safety 1st Perfect Fit Gate&lt;/a&gt; - $35 so the price was good considering how expensive some are, also it is a sturdy gate, not the best looking but it can be pressure fixed against the door frame.&lt;br /&gt;&lt;br /&gt;Over all it works as a safety barrier, but as a opening gate, not so good because you do need to use the hardware for that to work, screwing it into the wall and using the mounts, which does take the point of the pressure fit away some what.&lt;br /&gt;&lt;br /&gt;The auto fit system which seems good on paper, and when watching it work, does seem to work well, but it is only on one side of the gate so I can see how this might not work so well for people who have base board heat on both sides of a corridor or other things that could be in the way against the wall.&lt;br /&gt;&lt;br /&gt;It is also quite heavy too, so definitely make sure you have it installed securely.&lt;br /&gt;&lt;br /&gt;Over all, I think it works quite well and worth the money, though if we had our own house and could install a proper gate I would perhaps look at another option.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-3924890851557495834?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/3924890851557495834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=3924890851557495834' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3924890851557495834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3924890851557495834'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/03/child-safety-gate.html' title='Child Safety Gate'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-3714157039501002696</id><published>2009-02-12T13:50:00.002-05:00</published><updated>2009-02-12T14:00:11.423-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='IGDA'/><title type='text'>IGDA - Board Elections</title><content type='html'>The 2009 election for &lt;a href="http://www.igda.org/board/elections.php"&gt;Board of Directors&lt;/a&gt; is finally open to IGDA members.&lt;br /&gt;&lt;br /&gt;If your a member, it's worth voting for someone who shares your views or will do something you believe in.&lt;br /&gt;&lt;br /&gt;The list of nominations are quite large and there's a lot of information to shift though.&lt;br /&gt;&lt;br /&gt;My criteria, someone who is in the industry rather than out of the industry, who is able to try and improve what the IGDA stands for and what they hope to accomplice and make it have more impact for people in the industry with less student focus. I also would like someone who isn't based in America to help give the board a little more balance and a view from aboard. Not having a stupid photo is a bonus, this is supposed to be serious after all and you are supposed to be representing and helping the industry.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.igda.org/board/elections.php#Martin"&gt;Adam Martin&lt;/a&gt; would be my first choice&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.igda.org/board/elections.php#Bellamy"&gt;Gordon Bellamy&lt;/a&gt; a second choice&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.igda.org/board/elections.php#Eden"&gt;Jared Eden&lt;/a&gt; a third choice&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-3714157039501002696?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/3714157039501002696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=3714157039501002696' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3714157039501002696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/3714157039501002696'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/02/igda-board-elections.html' title='IGDA - Board Elections'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-4185780911448709091</id><published>2009-02-05T13:33:00.002-05:00</published><updated>2009-02-05T13:43:28.029-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Toys'/><category scheme='http://www.blogger.com/atom/ns#' term='babies'/><category scheme='http://www.blogger.com/atom/ns#' term='cutterly'/><category scheme='http://www.blogger.com/atom/ns#' term='Feeding'/><title type='text'>More Boon Products</title><content type='html'>Following on from the &lt;a href="http://www.booninc.com/products/Squirt/322"&gt;Boon Spoon&lt;/a&gt; which is awesome, we went and got more of their product line up.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.booninc.com/products/Fluid/361"&gt;Fluid&lt;/a&gt; - A toddler cup, nice and chunky, easy to hold and doesn't spill so in theory should be a great cup for the baby to get the hang of, but the tip is a bit unwieldy so baby isn't finding it that easy to drink out of, shame.&lt;br /&gt;&lt;a href="http://www.booninc.com/products/CatchBowl/315"&gt;&lt;br /&gt;Catch Bowl&lt;/a&gt; - This is a great little bowl with a lip that is supposed to catch dropped food, there is also a sucker on the base that is supposed to keep it securely held in place on the table. The reality is, the sucker doesn't actually hold the bowl down that well and nor does the catcher actually catch the food that well, it's a little to flexible and the baby just pushes it down. This also isn't machine washable, but it is easy to wipe clean.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.booninc.com/products/Benders/335"&gt;Benders&lt;/a&gt; - This is a spoon and spork combination, the heads bend quite easily so that the baby can hold them in either hand, which ever they are most comfortable with. These are great, they are easy to hold, not sharp and the head has a nice dip that allows the food to slide off into the babies mouth nice and easily. This is a superb product!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.booninc.com/products/SnackBall/355"&gt;Snack Ball&lt;/a&gt; - We thought this would be a fun little container to hold the snacks. The reality is, it is a bit rubbish. It's a round sphere, no dimples or rubber pads to hold it in place so it rolls all over the place when you put it down. Also the sliding top that opens isn't all that secure so it is quite easy for this to slip open and dump the snacks in your pocket. Bit of a disappointment.&lt;br /&gt;&lt;br /&gt;There are other products in the line up to check out, more for the toddler age and we will probably give them a go later on.&lt;br /&gt;&lt;br /&gt;For now, we highly recommend the Boon Spoon and the Benders, some of the best small baby purchases we've made. They are available all over the place too which is handy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-4185780911448709091?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/4185780911448709091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=4185780911448709091' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/4185780911448709091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/4185780911448709091'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/02/more-boon-products.html' title='More Boon Products'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-918245376638940042</id><published>2009-01-30T14:10:00.003-05:00</published><updated>2009-01-30T14:18:34.733-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='software'/><category scheme='http://www.blogger.com/atom/ns#' term='Pixel Art'/><title type='text'>Pixel Pushing</title><content type='html'>Those interested in Pixel pushing and the old school, there's a lot to chose from, especially free programs.&lt;br /&gt;&lt;br /&gt;It's something well worth playing around with, especially handy if you are doing tile maps for hand held devices.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tilestudio.sourceforge.net/"&gt;Tile Studio&lt;/a&gt; - This is a nice open source freebie&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mtpaint.sourceforge.net/"&gt;mtPaint&lt;/a&gt; - This is also open source and works well, just doesn't appear quite as polished.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://scaryfish.tv/fished/fe_main.htm"&gt;fishEd&lt;/a&gt; - This is great and recently released as a freebie. Lots of resources here on the site too.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.humanbalance.net/gale/us/"&gt;Graphics Gale&lt;/a&gt; - A nice little animation pixel program. Not free though, but not expensive either.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-918245376638940042?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/918245376638940042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=918245376638940042' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/918245376638940042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/918245376638940042'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/01/pixel-pushing.html' title='Pixel Pushing'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-4915118629269021243</id><published>2009-01-22T08:37:00.002-05:00</published><updated>2009-01-22T08:54:36.049-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Boston Post Mortem'/><category scheme='http://www.blogger.com/atom/ns#' term='Design'/><title type='text'>January Boston Post Mortem</title><content type='html'>This months talk was given by Randy Smith who was the designer that helped shape the Thief series of games for Looking Glass and recently of EALA.&lt;br /&gt;&lt;br /&gt;This was a talk he gave at the Montreal International Game Summit, called "Games Are Art, and What To Do About It."&lt;br /&gt;&lt;br /&gt;It was interesting and to summarise the talk, he went into how game mechanics have progressed over the years talking of the parallel of how peoples comprehension of movies have grown, so you don't necessarily have to be blatantly obvious with every detail to show emotion or the progression of time, people know a day shot followed by a night shot in a movie means that time has progressed, even though they didn't when film first came about. This kind of evolution is happening and how it needs to continue so that the game users  experience can be more engaging. The slap in the face uninteractive cut scenes, overly forced sound and facial animations to show emotion fail because they aren't engaging, they break the flow of the experience that takes the game player out of the continuity of the expeirence much like if a movie director had a statue roll up in the middle of the cinema at a particular moment to show an emotion would be breaking of the flow and feeling of the movie.&lt;br /&gt;&lt;br /&gt;He also talked about design decisions and different genres of games, how best to engage emotion out of the game player so that they have a feeling of accomplishment, how they can care about an outcome so that they have the desire to replay the game in to see a different outcome. It all comes about asking the question "Why?" at every stage of the design process. What you think will be a good idea, question why. What way of having a game mechanic do such and such, question why. Continually questioning these decisions brings about a more layered mechanic to the game so that you can see and show how engaging and what responses you are looking for. It also can lead to interesting spin off thoughts that could lead to new avenues to explore.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-4915118629269021243?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/4915118629269021243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=4915118629269021243' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/4915118629269021243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/4915118629269021243'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/01/january-boston-post-mortem.html' title='January Boston Post Mortem'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-1470848224000050850</id><published>2009-01-16T14:02:00.002-05:00</published><updated>2009-01-16T14:07:42.388-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='computers'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='wireless'/><title type='text'>TrendNet TEW 424UB Wireless USB adapter - Update</title><content type='html'>An update to &lt;a href="http://games-artist-and-fatherhood.blogspot.com/2008/10/trendnet-tew-424ub-wireless-usb-adapter.html"&gt;the original review&lt;/a&gt; of the TEW 424UB Wireless USB Adapter -&lt;br /&gt;&lt;br /&gt;They released a new driver on the 16th of December 2008 -&lt;a href="http://www.trendnet.com/asp/download_manager/list_subcategory.asp?SUBTYPE_ID=1155"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This driver seems to have fixed the device from BSOD'ing your system, especially when you lose a network connection, it is able to reconnect without needing a restart or causing a BSOD. Also doesn't seem to lose a network connection as often either, so a much needed driver update makes this a very solid and cheap wireless network adapter.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-1470848224000050850?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/1470848224000050850/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=1470848224000050850' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1470848224000050850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/1470848224000050850'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/01/trendnet-tew-424ub-wireless-usb-adapter.html' title='TrendNet TEW 424UB Wireless USB adapter - Update'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-6579194281109487498</id><published>2009-01-09T13:31:00.002-05:00</published><updated>2009-01-09T13:37:29.497-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='teething'/><category scheme='http://www.blogger.com/atom/ns#' term='Baby'/><title type='text'>Baby Teethers</title><content type='html'>There are loads around, but the best so far has been the set of &lt;a href="http://www.combistrollers.com/ProductDetails.aspx?productID=619"&gt;Crombi Training Teethers&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;They are just nice and easy for the baby to hold on to, nice bright colours, has a nice little rattle to them and the baby is able to easily use these to gnaw the back teeth with, which many other teethers fail to do.&lt;br /&gt;&lt;br /&gt;Those gel ones that you stick in the freezer or the fridge to get cold do relieve some of the teething pain, but they are usually to chunky to be practical, the baby can't hold them very stably and isn't able to use them to sooth the rear teeth.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-6579194281109487498?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/6579194281109487498/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=6579194281109487498' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6579194281109487498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/6579194281109487498'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/01/baby-teethers.html' title='Baby Teethers'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-947654878595289325.post-884522298495100503</id><published>2009-01-05T10:04:00.002-05:00</published><updated>2009-01-05T10:14:50.455-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='hard drives'/><category scheme='http://www.blogger.com/atom/ns#' term='hardware'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><title type='text'>Seagate Barracuda 1TB Hard drive review</title><content type='html'>&lt;a href="http://www.amazon.com/Seagate-Barracuda-7200-11-Drive-ST31000340AS/dp/B000UC3CN0/ref=pd_bbs_sr_1?ie=UTF8&amp;amp;s=electronics&amp;amp;qid=1231167952&amp;amp;sr=8-1"&gt;The Seagate ST31000340AS 1TB Barracuda&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A sata 7200rpm drive with 32MB cache and 8.5ms seek time and a 5 year warranty.&lt;br /&gt;&lt;br /&gt;It's a great drive, really quick and also very quiet which is lovely. This being an OEM box, you don't get any screws or any cables nor instructions though which probably isn't a problem for most people. Do jot down the serial number before installing it though as it's a mare to get to other wise and you'll need it for the warranty.&lt;br /&gt;&lt;br /&gt;Amazon ship it in one of those "Ready to Ship" boxes, which means the box they send it to you in is the box of the product.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/947654878595289325-884522298495100503?l=games-artist-and-fatherhood.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://games-artist-and-fatherhood.blogspot.com/feeds/884522298495100503/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=947654878595289325&amp;postID=884522298495100503' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/884522298495100503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/947654878595289325/posts/default/884522298495100503'/><link rel='alternate' type='text/html' href='http://games-artist-and-fatherhood.blogspot.com/2009/01/seagate-barracuda-1tb-hard-drive-review.html' title='Seagate Barracuda 1TB Hard drive review'/><author><name>Meh</name><uri>http://www.blogger.com/profile/02289336683347727552</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='05524691608237993915'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>