Showing posts with label Boston. Show all posts
Showing posts with label Boston. Show all posts

Friday, August 19, 2011

Collection of Boston Game Loop Writeups!

Information about what the Boston Game Loop is all about, for those who don't know can be found here.

For those who weren't able to make the GameLoop, a collection of notes, thoughts and write ups from various people who attended, in various disciplines are listed here that I could find. If there are any others, please let me know.

Darius Kazemi, on his blog, Tiny Subversions, has a indepth write up here.

"Embracing failure in game narratives"

Hybrid Mind Games

"Unconference unwriteup from a game undesigner" by Nick Lalone

For a photo look into the conference, Elliott Mitchell, has posted a public album here.

For those interested in the Philly Game Loop, which was a spin off from the Boston event, a good write up of that event can be found here.


Thursday, July 7, 2011

Tanglewood Marionettes - Review

Tanglewood Marionettes

So these guys, based in Ware, MA and do shows all over the state and further a field.

I most recently saw the "The Fairy Circus" performance which was held at the Strawberry Festival in Concord, MA.

I have seen them perform else where, with other shows, but this one in particular I thought was most appropriate for little toddlers and a mix range of kids. It was a lovely performance, with music and very laid back with a nice little bit of audience participation.

The performer really knew how to engage the kids as well as the parents and handled the crowd really nicely, especially when kids where getting a little too close to the stage.

After the show, the children were allowed to get a close up look of the puppets and touch them which was really nice, as they were lovely.

They have a pretty good list of free, public performances listed for the summer on their website, which if you get the chance, you should definitely check out with your family!

Wednesday, June 29, 2011

Ben Rudnick and Friends - Review

Ben Rudnick and Friends, the group who played at the Strawberry Festival in Concord.

A very fun, family friendly and quirky little band with easy going music, a combination of blue grass and rock in their own original musings.

These guys seem to play all over the state and further out, but pretty much all are free concerts such as town summer green concerts, or fairs etc.

They played 3 sets of around 40 mins a piece with great music that the kids could dance around to, which was a lot of fun to see.

You have the opportunity of getting free music if you sign up to their newsletter, but also check out the samples they have of all their CD's.

At the end of each set, you could hang around and have a chat with the band and get the chance to buy their wares, which included CD's, fun tie dye t-shirts and a collection of other small things, but they really didn't put up a hard sell at all which was rather refreshing.

For a line up of coming soon events, which is listed on their site, include:-

July 11 - West Bridgewater, MA
July 12 - Newton, MA
July 13 - Boarding House Park, Lowell, MA
July 14 - North Kingston, RI
July 15 - Grey Fox Bluegrass Festival, Oak Hill, NY
July 19 - Revere, MA
July 20 - Candia, NH
July 21 - Medford, MA
July 22 - Lexington, MA

So for those in Boston, there's Newton and later in the summer, Natick as well as a host of other venues you could catch these guys. Well worth keeping an eye out for!

Monday, June 27, 2011

Strawberry Fest Review

Strawberry Festival

As mentioned last week, this happened last Saturday.

It's definitely a great event to be marked into your calendar for next year as it was a lovely, family event.

The strawberries were superb and the pick your own plentiful, as well as being very well priced at $3 a pound.

The farm also had a lovely marketstand type store where you could buy locally grown fruit and veg, which seemed to be very well priced as well. Plenty of lovely looking home made lunches boxes were available as well.

Because of the rain this time around, I don't think they had the pony rides which was a shame, but they did move the music and puppet shows into the greenhouse and there was plenty of room to enjoy them.

The one main consideration I think would be to arrive early, because even with the heavy morning rain, which had cleared out by the time this started at 11am, the place did get very busy by the time we arrived at lunchtime. There was quite a lot of parking available, but it was still a bit of a struggle to find a spot.

There also might be a bit of a struggle to use a pushchair if you had to as there might not much space to move it around easily when the shows get going and it's certainly very grassy outside.

The toilets inside were also very nice and clean and they had ample portaloos outside as well.

I'll get around to writing a review for the music and the puppet shows, which were both fantastic entertainment for everyone.

Friday, June 24, 2011

Slam Bolt Scrappers PSN Post Mortem

The last Boston Post Mortem was presented by, Eitan Glinert of Firehose Games.

The talk was a post mortem into their PSN released game, Slam Bolt Scrappers, which pre-release had received very favourable news from Pax East etc, but since release has not been getting the same kind of reviews. They cover the highs, lows and the bittersweets of the development and cover the lack of online multiplayer which was one of the biggest detractors in the reviews for the game.

This presentation was filmed by Firehose.




Thursday, June 23, 2011

Free Fun Fridays - Family Events!!!

Highland Street have organised a Free Fun Friday for the summer, starting in July going through to the end of August.

Details of the events are here.

Basically, every Friday, there are a bundle of museums, art exhibits, zoo's and other children's activities that will be free. There's no registration, no need to be residents of the state or county, so a great way to have fun with the family and especially if you've got guests from out of state coming for the weekend.

Some of the personal highlights over the Fridays include :

BUTTONWOOD PARK ZOO
425 Hawthorn Street – New Bedford

137 Warren Ave – Plymouth

THE DISCOVERY MUSEUMS
177 Main Street - Acton

FRANKLIN PARK ZOO
1 Franklin Park Rd - Dorchester

BOSTON CHILDREN'S MUSEUM
308 Congress St – Boston

STONE ZOO
149 Pond Street - Stoneham

CHILDREN'S MUSEUM IN EASTON
9 Sullivan Avenue - Easton

OLD STURBRIDGE VILLAGE
1 Old Sturbridge Village Road - Sturbridge

ECOTARIUM
222 Harrington Way - Worcester

What's nice about this, they are dotted all over the state of MA, so everyone should have the opportunity of finding something nearby as well as a few other fun day trips such as the Boston Harbour Ferries.




Saturday, June 18, 2011

Boston Blender User Group

BBUG

Not to be confused with BUG (Boston Unity Group).

Good opportunity for Blender users to get together and talk about work flows, tools and other tips and tricks. This is especially good for indie devs to network as well as new comers who get the chance to meet a variety of skilled artists.

The next meet up is planned for 23rd of June, next week.

This group is organised by K. White Adam, who you can follow on twitter as @kadamwhite he also has a really interesting blog here, which covers indie game development and web design development.

Sunday, June 12, 2011

Boston Pride Parade

The whole gay pride celebrations are ending today, 12th Sunday, but the parties have been going on through out the week and the big parade starting out on Tremont St, going past Boston Common and ending behind Faneuil Hall was yesterday.

What a great family day out, even if the weather was poo and it rained like crazy.

It was a great chance for kids to see a lot of diversity which they might not be accustomed to seeing with a lot of fun and friendly people. The atmosphere was great and really up lifting and the floats and people in the parade were great, having various organisations taking part from various religious and charity groups, various banks, Zip Car, Google Android, the works.

Plenty of free swag for people being handed out as well, must of which was very family friendly, beads, bracelets, sweets, keychains, balls etc. There was only one float handing out stuff that you might not want your little kids to get, packets of condoms, but as ZipCar had decorated their car with condom balloons, you might not have minded.

What a great party festival feel and a great day out with the kids. Would definitely recommend going again, or taking part if you can!

Friday, May 20, 2011

Boston Unity Work Flow Event

Make Your Ideas a Reality: Suites and Unity Workflow

"On Tuesday, June 14th we are hosting event that should knock your socks off... Make Your Ideas a Reality with a Max and Maya workflow that works with Unity - there will be an in-depth look at Unity and the workflow with Max and Maya - then Carl will demonstrate how to make a game and build it for the web, iOS and Android.

Jono Forbes will be presenting Defective Studio's Unity-based world-builder, Platformer, working with their Maya plug-in for full modeling of terrain, and the ease in which it lets you move back and forth between Maya and Unity.

Carl Callewaert has 10 years experience working in motion capture, 3d animation and game development. His professional experience includes working as a liaison between artists, programmers and sales department on software/hardware development, motion capture pipelines and (mobile) game development. As an Autodesk Certified Instructor and Unity expert, Carl has taught specialized courses and workshops on game engines, key framing, motion capture, photo-realistic rendering, visual effects, modelling, level editing at companies and education institutes. Currently, Carl is Unity evangelist at the award wining company Unity Technologies . He also runs Fundi 3D where he is involved in the production of games. At The Gaming and Animation Institute of Fredericton Carl oversees the 3D gaming programs and runs the eMentorship program.

When: Tuesday, June 14th, 6pm - 10pm
Where: Bunker Hill Community College

How Much?: Free. But registration is required"

Should be an interesting event for Boston Indies to get involved with especially as the folks at GET put on such great stuff for the games community!


Friday, April 22, 2011

Legal Basics for Game Companies

A free half day conference in Waltham MA, hosted by Morse, Barnes-Brown & Pendleton, P.C. on the 5th of May 2011.

The iternary of the event is as follows:

Game Law Basics Sessions:

  • VC & Angel Financing - 1:00 - 2:00 pm
  • Strategic Partnering - 2:00 - 3:00 pm
  • IP Protection - 3:00 - 4:00 pm
  • Formation - 3:00 - 4:00 pm
  • Mergers & Acquisitions - 4:00 - 5:00 pm
  • Employment - 4:00 - 5:00 pm
More info on this great event for people thinking of starting up a studio, or who have started up can be found here.

Saturday, April 9, 2011

Stuff from 3D Stimulus

So this is really a highlight of some of the info as there are videos of some of the talks to come later.

Okay, so most probably couldn't care, but asking to help folks at the local New England resellers out, they're looking to get 200 people signed up for the 20th April event. GET.

If they do, they'll get some money to put towards local events, and they've helped put on a lot of cool events for artists in the Boston area, so if you're in the area or just want to help out, register through them and it'll be much appreciated.

The webinar is mostly a bunch of presentations about vfx, one is from the effects on Black Swan and another movie and one is a game I think.

If anyone is interested, give Heidi a shout - hjelev@greateasterntech.com

She needs your name, email and either an address or your company name and she'll automatically opt you out of receiving any Autodesk newsletter spam, unless you actually want it.

Other bits and pieces, Motion Builder or the Entertainment Suite of products, if you buy through GET, you'll get a free Kinect and set up with hacked software to have your own motion capture device out of it.

www.brekel.com if you want to check out the software that was demo'ed as a mocap software that plugged right into Motion Builder.

A nice free shader for people to use in their work was 3Point Shader Lite found here.


Wednesday, April 6, 2011

3D Stimulus Day

GET are hosting another 3D Stimulus Day event - 9th April

A recap about the event, which is an awesome free art and networking event -

Location: Mt. Ida, Newton, MA

Time: 9:00am - 5:00pm

Presentations this year include:

  • Chad Moore of Turbine and Rigging Dojo, with Job Hunting Tips for 3D Artists
  • Alex Schwartz and Yilmaz Kiymaz of Owlchemy Labs, presenting Mixing 2D and 3D in Unity
  • A panel-discussion with various tech artists from local game companies, mediated by Chad Moore
    • Ryan Griffin, Senior Character TD, Turbine
    • Elliott Mitchell, Vermont Digital Arts
    • Brandon Bateman, Senior Tech Artist, Turbine
    • Farley Chery, Instructor, ITT Institute and Bunker Hill Community College
    • Justin Woodard, Technical Artist, Turbine
  • Willem Van Der Schyf, Tencent Boston, presenting his Workflow for Character Creation using Max & ZBrush
  • Afternoon networking session upstairs with demos from local individuals and companies including Brass Monkey, Vermont Digital Arts, Owlchemy Labs, 3d Camera Technology, Mocap with Kinect and Motion Builder and lots more!!!


Adding to this, The Boston Post Mortem are having a meet up on the 13th April and will be talking about Game Law Hot Topics.

This should be a great, interesting meet up too.

Tuesday, February 22, 2011

BUG - Multiplayer 3D Worlds

The last Boston Unity Group - BUG, meet up happened on the 15th of February. This talk was about 3D virtual worlds in Unity, given by Chris Hart, at Reaction Grid. You can follow her on twitter as @dstrawberrygirl

A good over view of the event was written up by the Lion Rampart here.

Wednesday, December 1, 2010

Boston Unity Group - The Winter Showdown

The Winter Showdown was the third meeting of BUG at the Microsoft NERD Centre, held last night, 30th November.

The presentation was held by, Trevor Stricker, of QuickHit, talking about their NFL licensed game and the combination of using Flash and Unity3D as well as looking a little into their monitisation routes of micro transactions and adware.

Following the presentation, their were a handful of demonstrations by people, many of these were updated demo's that had previously been shown so they were not recorded, but one that was new I will mention as I thought it was brilliant, a cloud based asset server.

But first, here is the presentation, the intro followed by 5 parts, the last two parts were from the Q&A session which was especially interesting and well worth watching.


Intro -

Part 1 -

Part 2 -

Part 3 -

Part 4 -

Part 5 -

The cloud based asset server was created by Defective Studios. The website doesn't contain very much information about the asset server, which is a big shame, but they are offering beta testing for free, email Matt Schoen for details at schoen@defectivestudios.com

What made this really interesting was the simplicity and cost, they were planning on offering a monthly subscription to the service at $10 and the cloud being run from Amazon, but if you wanted to run your own servers they were working on another license fee for that.

This platform is a cheap alternative to the Unity Asset Server, much simplified and something that works very well across platforms via a web interface with no real learning curve. Meshes and textures are uploaded to the cloud and people can sync the whole build or specific items and can get them running in Unity immediately, meshes and textures being very robust with all scaler and modifier information remaining intact.



Thursday, November 11, 2010

Mass Innovation Night

Mass Innovation Nights - A monthly event held in various locations in Massachusetts.

You can follow info about the event on Twitter here. #min20 was the tag to follow specifically what happened last night.

This event is a free event for people to show off their products and get some simple marketing with word of mouth. IP lawyers were also there to offer advice as well as people who run marketing sites who also offered advice to people for free.

Some of the products and people who stood out for me last night though included a anti-piracy software, which was more analytic's of who was pirating your iPhone/iPad software and had ways to help try and convert those users into paying users. Simple marketing for e-commerce, cloud based group collaboration projects and simple education animation software.


They have a great, simple to use stop motion animation software program called "SAM", which is aimed at K through 12 year old students, which has mostly been used towards science and maths classes, but can be used to enhance any kind of class by having kids create simple animations to show off their ideas and understanding of a project.

It really was very simple to use and a lot of fun. The free version is great and has most of the features, but a few extra editing features are in the licensed version which was $50 but a site license was only $300 and individual license costs would be deducted from a site license if you decided to upgrade at a later date.


iOS apps anti-piracy software you can bolt on to your apps, with Android coming soon. The free version has basic analytics which is pretty good and then a paid service for more features.

What it does is identify how many users are using pirated copies, how and where, allowing you to use the info to help convert some of those users into paying users, but the paid service can go as far as allowing your app to be used for a short while before bringing up notices to buy your app or lose the high score, or other such stuff to inhibit the fun of the game.


A whole suite of features from building your website with simple CMS funtions, to e-commerce and easy social media integration. What made this pretty interesting though was the level of realtime statistics, the huge amount of information it can provide for you in simple graphics was kind of neat, especially when seeing which affiliates of ad programs seem to be working the best for you.


A spin off from the Grasshopper Group. This was simple way to market your products using your customers, by allowing them to have a shout out on Facebook, Twitter or whatever they used to spread the word that they just got something they liked. Really useful for e-commerce, but probably less useful to convert sales in games where you are already on the platform, but it might work. There's a decent free trial of this service.


Cloud based collaboration software services. You can do ad-hoc group communications and work collaborations, file share and consolidate enterprise social networking with messages, chats, blogs and wikis all within one program.

There is free beta testing at the moment, but the licensing is $100 set up and then $20 annual service fee per seat.


Erik J Heels, of the above firm specialise in patent and trademark work with special interest in working with start ups to help minimise their costs. He does seem to understand the software and games sphere pretty well, so certainly with a talk to if you're in the Boston area looking for a lawyer, based in Maynard, MA.

Wednesday, September 1, 2010

Boston Unity Group - Second Meet up

The second Boston Unity Group - BUG had the meeting last night, 31st August 2010, held at the really nice Microsoft NERD Centre in Cambridge, MA.

The presentation was given by the ever talented user of Unity, Yilmaz Kiymaz, who came from Turkey to give the talk. He talked about editor scripts and maximizing your Unity workflow.

For an artist, a lot of this was a little over my head as it was quite technical in nature, but the results spoke for themselves, lots of little tips and tricks for people to create scripts and custom editors that would help over come a lot of tedious and especially repetitious tasks, more so for when dealing with a group of artists on the same project.

The presentation can be viewed in 3 parts below, apologies for the low volume and slight gitters in the video, but you should be able to hear and see most of the info. It's a 40 min presentation and worth seeing.

Part 1 -



Part 2 -



Part 3 -



After the main presentation, a few of the folks in the crowd gave demos of their projects, not all of them were captured, but the ones that were are below -

Demo 1: This was about a set of server side art tools created to help make 3D platform style games.




Demo 2: This was given by Chris Allen, from Infrared5 showing off Brass Monkey, a controller SDK that allows a iphone/Android etc to control a web based or another iPhone/iPad type of game, very cool!



Demo 3: This was a soft body physics engine created by a MIT student doing his masters. Very cool looking physics plugin.



Demo 4: This was a weapons implementation engine, very simple and free, great for people creating FPS's.



Monday, August 30, 2010

Boston Game Loop 2010

The Boston Game Loop that happened over the weekend.

Great local event that was well tended, with many local developers, but also with quite a few well travelled companies.



GL023

Images showing proposed topics of discussion on the fly at the event, photo by Boston Innovation. More photos of the event here.

A couple of good write ups of the event that are worth reading can be found by, Cruise Elroy here and by Boston Innovation here.

A good over view of the event and discussion about it as well as improvements can be found on Rob Zacny's blog here.

Monday, August 23, 2010

Boston Game Jam

The Games Jam, with the immigration theme:

One of the entries for this years Boston Game Jam -



Another game you can try by Philip Tan "What's my Name?".
For a good write up of the event, you should read the blog by David Bolton, here.

Jeff On Games, has a nice Post Mortem of the event here too.

Thursday, August 5, 2010

Boston August Event Line up

Starting out with the Boston Post Mortem - 10th Aug, 7-10pm at the usual venue, the Skellig in Waltham.

The speaker this month, Terrence Masson, who will be giving a SIGGRAPH roundup.

Boston Game Jam
- 21-22 Aug at the MIT site in Cambridge MA.

The theme for this event is about "Immigration" It should be a fun and light hearted event and a chance to mingle with other devs in the area.

Boston Game Loop - 28th Aug 9am start with conferences kicking off at 11am till the end of the day, held at the MS NERD building in Cambridge, MA $40 donation.

Scott of MacGuffin Games has more info here.

Boston Unity Group - BUG - 31st Aug 7-pm at the MS NERD Centre, Cambridge MA.

This is a great event and networking opportunity for game devs and for anyone who uses or is interesting in using and learning more about Unity. The prior event, which was the first, had people from many different backgrounds using the game engine for none game uses, so was very interesting to see people show off their projects.

Sunday, June 13, 2010

Boston Unity Group - First Meet up

Boston Unity Group - BUG

This is a new meet up group organised for the Boston indie dev scene, though anyone who is interested in, or has used Unity were more than welcome to the event.

The group met up in Northeastern University for the first time, a good venue, organised my Elliott Mitchell and Alex Schwartz.

Kicking off the event, Tom Higgins, community manager at Unity Technologies, spoke about Unity, the company, the product and what will come in the future as well as understanding how to get the best out of it with various pricings and features. The afternoon session held an all-day workshop dubbed ‘Unity Day’. This was a series of tutorials on Unity.

Below is, in three parts, a video of the talk given by Tom Higgins.

Part 1:



Part 2:



Part 3:





The next of these bi-monthly Boston Unity Group (game developer meetup) meets will be August 31 @ the Mircosoft N.E.R.D. center in Cambridge, MA. 7 p.m.